An entertaining story for the weekend...
"There's no law west of Dodge City, and no God west of the Pecos," John Wayne is told at the end of the classic Western Chisum. "Wrong," he replies. "No matter where people go, sooner or later, there's the law."
In Second Life, the increasingly successful online universe, another milestone of sorts has been passed: the first bank rush.
Last Thursday, the bank posted a note on its website acknowledging that its coffers of Linden dollars were empty. A wave of withdrawals led to a "full-blown panic depleting even our last line of cash reserves," wrote Andre Sanchez, the real-world individual whose avatar is Ginko's CEO. Now the bank is handing out cheap bonds and asking customers to hold tight until it recovers. Ginko owes upwards of $750,000 (yes, real dollars), and some customers who invested heavily - hoping to reap whopping 48-percent annual returns - lost as much as $10,000.
There's speculation that it was in fact a pyramid scheme...
Second Life has already had to ban gambling - which seems to have provoked a minor recession - and has had an insider robbery at its stock exchange. It's not just a question of losing points, either: the in-world Linden dollar is pegged to the US dollar by the CFO of the company which owns Second Life. If you lose Linden dollars, you lose money in real life.
But now a collection of "almost impossibly strapping men and buxom women, along with various furry creatures with wagging tails" are taking action:
A virtual counterpart to America's securities regulator appears to be evolving among a group of avatars. The Second Life Exchange Commission is currently in the process of crafting the Second Life Securities Exchange Act of 2007, which, according to its website, will closely resemble real securities law... but according to its online mission statement, the supervisory body will be dedicated to "assisting in providing market stability and investor confidence."
More commmentary at
Virtually Blind, which covers the law relating to virtual worlds - IP issues, gambling, prostitution, etc.
Question: is spending time in your imaginary world really escapism when it has its own financial regulatory authorities?
UPDATE: a colleague points to the news of the appointment of Eyjolfur Gudmundsson as central banker to the Eve Online science fiction world...
As new players join, CCP adds new planets and asteroids that can be exploited, one of several "faucets" that serve to inject funds into the universe and keep the economy ticking.
"After we opened up an area where there was more zydrine (an in-game mineral), we saw that price dropped. We did not announce that there was more explicitly, but in a matter of days the price had adjusted," Guodmundsson said.
He is tasked with figuring out whether the game has enough "sinks" that can soak up excess money if it looks like an inflationary bubble is emerging.
CCP pricked such a bubble when it overhauled the system for producing player-created items. The 425mm railgun—a powerful gun for the large ships that are a stalwart of any serious battle fleet—dropped to a fifth of its previous price.
I regret that the real world lacks a sufficiently liquid market in railguns.